Recently, i came back from the Spanish Golden Demon in the Casa de Campo, Madrid (sounds a little weird to write names in spanish when the post is in english, but the address is that, so let´s go XD). This was the second year that i go to this show, and again my miniatures didn´t even have a chance. Dammit....
.....
Actually, i was perfectly aware that they didn´t have a chance. With the Spanish "iwineverything" Team around, the goals of people like me are... well... winning the "red stick" who marks you as a finalist, but it always irks you that you are humilliated in that way (ok, not exactly humilliated but... ah, forget it).
Ok, i think i don´t have a chance... |
But, in defeat is when you learn more, and no one has been defeated as many times as me (actually, this is something i should not include on my CV...) so i had learn a lot of things just looking at a hundred contests not only "in live", but also on the internet. And the main thing i had learn is that you only need three things to win a GD (yes, not kidding). Here they are:
Idea: This may surprise you, but i think that a good idea it´s half the work (the other half is talent, but hey, nobody says this was an easy hobby XD). Of course, with certain minis you don´t need to have an "idea", specially in categories of individual minis and similars, but i always thinked that a good "background" or "history" always helps you to win. Or at least, to grab attention (every painter is a diva who only wants attention, you know it). Examples:
Yeah, great painting... but why he runs? |
Good painting, but you see it and only thinks "why is he running like that?". On the other hand...
Run Forrest Run! |
See?. You can imagine it running along the field, smashing everything in his path. Both minis are great, but if you had to choose one, the second will probably win (with a similar level of painting, you know). So, history is great, and if you can´t do this (sorry for the poor pic):
Our history is: we are FUCKING awesome! |
At least grab attention with a good idea...
Execution: Another obvious thing maybe, but still worthy to mention. A good idea with a bad execution is worthless, or at least will see his "coolness" reduced. Example:
Hisss... |
Look at the one at the left. Yeah, he is getting out of the sand, but look at the sand itself: seems that more than sand is just a sheet or something like that. And there is no sand in the miniature (if you wake up after being covered with sand, it will fall from every part, and a big bunch will be stick to you...). The mini is not bad (and he stole my idea for the "leader") but with a bit more work it would have been even much better.
Painting: Surprised, eh?. Yes, no matter how good is the idea, how many time did you spent converting the mini and making it wonderfull...painting is everything. Painting can do a "simple" mini a great mini, and a great mini a masterpiece.
And then, there is THIS... |
So, i have decided that this year i´m gonna follow my own principles and built a proyect that follows all this steps: i think i will not have problems with the first two (except of time, of course) but let´s see what happens with the third...Well, will post my advances here so at least can have opinions, threats and all other comments.
See you!
See you!